A team of students from the Faculty of Science and Technology (FST) of the University of Macau (UM) participated in the 2024 Tencent AI Arena Global Open Competition and won the first prize in the international final of the Intelligent Agent Gaming Algorithm Track. The team received a prize of RMB 100,000. The competition attracted over 2,000 teams from nearly 390 universities across 18 countries and regions, including the UK, Japan, Germany, the US, and Singapore.
In recent years, FST has achieved remarkable results in both AI research and education. In addition to attaching importance on teaching basic theories, the faculty has enhanced the curriculum to strengthen students’ practical skills. Tencent has supported these efforts by providing free computational resources and access to its reinforcement learning training platform, helping students improve their skills through hands-on experience. In addition, FST launched a master’s programme in artificial intelligence last year and plans to further develop AI disciplines at UM’s campus in the Guangdong-Macao In-Depth Cooperation Zone in Hengqin. The award not only recognises UM’s efforts in AI education and research, but also highlights FST’s efforts in cultivating high-tech talent with international competitiveness. Looking forward, the faculty will continue to enhance research and teaching in AI to cultivate more innovative and skilled professionals for society.
The competition featured five tracks: Intelligent Agent Gaming Algorithm Track, AI Chip Operator Development Track, Intelligent Traffic Signal Scheduling Track, AIPC High Performance Gaming Track, and Mobile AI Model Lightweight Deployment Track. These tracks provided a platform for students from various research fields to showcase their skills and explore cutting-edge technologies. Under the guidance of Wang Ye, assistant professor in the Department of Computer and Information Science of FST, the UM team—formed by Leong Ka Hou, Si Jianing, Li Haolong, Leandro Schlosser Acosta, and Huang Zhongyu—won the competition, marking a significant breakthrough for UM students in AI competitions.
The competition was jointly organised by the Sichuan Provincial Department of Education, Chongqing Municipal Education Commission, Sichuan Provincial Department of Science and Technology, and Chongqing Science and Technology Bureau, and was co-hosted by Sichuan University, Talent Work Leading Group Office of the CPC Chengdu Municipal Committee, and Tencent. It was held on the Tencent AI Arena Open Research Platform. Themed ‘From Games to Reality’, the competition aimed to foster the cultivation of AI professionals in higher education institutions, deepen industry-academia collaboration, and promote the development of AI research and application.
澳門大學科技學院學生團隊於“2024年騰訊開悟人工智能全球公開賽”中脫穎而出,奪得智能體博弈算法賽道國際決賽一等獎,並獲得人民幣十萬元獎金。是次比賽吸引全球18個國家及地區、近390所高校共2000多支隊伍參與,涵蓋英國、日本、德國、美國、新加坡等。
澳大科技學院表示,近年在人工智能研究及教學上皆取得顯著成果,除了注重理論基礎教學外,更加強培養學生動手實踐的能力。在實踐課程中,騰訊公司免費提供算力資源及開悟強化學習訓練平台,助力學生在實踐中提升技能。此外,澳大科技學院去年推出人工智能碩士課程,並計劃在澳大橫琴粵港澳深度合作區校區大力推進人工智能學科建設。是次獲獎不僅肯定了澳大在人工智能教育和研究上的建設和投入,同時彰顯了澳大科技學院在培養具有國際競爭力的高科技人才的成就。未來,學院期望繼續通過加強人工智能領域的研究及教學,為社會培養更多具備創新精神和實踐能力的專才。
比賽設置五大賽道,包括智能體博弈算法賽道、AI芯片算子開發賽道、智能交通信號燈調度賽道、AIPC高效能博弈賽道及移動端AI模型輕量化部署賽道,為不同研究領域的學生提供展示才能和探索前沿技術的舞台。在澳大科技學院電腦及資訊科學系助理教授王也的指導下,團隊成員梁家豪、司佳寧、李浩龍、Leandro Schlosser Acosta及黃盅豫在激烈角逐中勝出,成為澳大學生在人工智能競賽中的重大突破。
是次賽事由四川省教育廳、重慶市教育委員會、四川省科技廳及重慶市科技局聯合主辦,四川大學、成都市委人才辦及騰訊公司共同承辦,並依托騰訊開悟AI開放研究平台進行。比賽宗旨為“以賽促學”,旨在推動高校人工智能專業人才培養,深化產學研合作,並促進人工智能領域的研究與應用發展。